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VRML, a definition VRML 3D-Browser check for, download, their sound skills EAI, JSAI, VR |
3D browser sound skills SOUND support in VRML technical info for method I - MP3 Versions methods II, III - WAV versions |
VRMLVirtual Reality Modeling Languagecurrently version 2.0 or VRML97 originating from SGI's proposal "MOVING WORLDS" (competition winner), started with version VRML1.0 in 1994. VRML97 was ISO standarded in 1998.The successor of VRML97 is X3D (see X3D at www.web3D.org/news or X3D at About.com) and was/is heavily discussed during the last 1.5 years in 'www-vrml@vrml.org' mailing list. Now X3D is within its final workout phase and will hopefully be released this year. VRML is a scene description language which describes 3D environments over the net. When you access a page containing a VRML world, the file (extention ".wrl") is downloaded into your web browser and displayed within your 3D-browser plugin (e.g. Cosmoplayer). Most prominent highlights of VRML2.0 are a broad multimedia support including controls for sound and video, a high degree of (programmable, see below, EAI)) user interactivity, the possibility to bind external program code, the implementation of object movements and of course its platform independence. You know HTML as a file format that defines the layout and content of a 2D page with links to more information. VRML (Virtual Reality Modeling Language) is a file format that defines the layout and content of a 3D worlds with links to more information, i.e. a whole bunch of the important multimedia network formats (jpg, gif, png, wav, mid, mpeg). Unlike HTML, however, VRML worlds are inherently interactive and you are able to build up Multi-User-Communities (MU Environment). VRML is scalable, object-oriented and cross-platform, ranging from PCs to high-end workstations and VRML is bandwidth efficient too. Most of the time when VRML files are large (see my Xtended vrml files in 'Space Odyssey'), it's because of motion capture data such as sound or video or texture files (images). Improvements are on the way, ng-(next generation) VRML -> X3D and will comprise most of the new uptodate multimedia formats such as streaming audio/video and support for XML. |
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VRML - Browseror 3D browser or 3D player is the means to view and move within the 3D VRML worlds.
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VRML -Browsers and their Sound Skills
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EAI - External Authoring Interfaceit' a long way to define, here' s short one: it could be any program or API (application program interface or EXTERNAL program) that wants to interact with INTERNAL VRML features (3D-scene nodes & parameters). It allows you to control most of the 3D-TIME & SPACE & VIEW & INTERACTION &.. -VRML commands. EAI programmers usually apply JAVA or the JSAI - JavaScript Authoring Interface for this purpose. Have a look at the X3D consortium site for EAI specification VR - Virtual Reality... go on surfin, you'll realize ! |
SOUND Support in 3D VRML WORLDSsee too above: browser sound skills my method I - MP3 Versions Independant of other streaming audio formats - say RealAudio - one of the most promising sound formats is MP3: high quality, very small AND you can save MP3 to your hard disk. This sound format now works with VRML 2.0 (see: MP3 Sound and VRML - About.Com ) and reduces SOUND file sizes by 10:1 to 15:1. Visitors of my VRML - MP3 worlds ideally have installed COSMOPLAYER 2.x and the MEDIAPLAYER 6.x With the Mediaplayer integrated into your system, my MP3-method I. of SPACE ODYSSEY is the best choice. new: Cortona Player 2.1 partially supports MP3 Sound too, but only one single sound file in one world. SPACEODYSSEY is a multiple sound world and therefore it's MP3 version can only be run with COSMOPLAYER. Nethertheless you can try the smaller (one Sound) MP3 example files with Cortona Player Blaxxun's Contact too partially supports 1 MP3 Sound if you have Intel's RSX 3D Sound driver active. - unfortuneately MP3 Sound Quality isn't that good with these two player above - Internet Explorer users: WorldView2.1 - does not work with MP3 MEDIAPLAYER 6.x
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TIPs: ==> diminish your 3D window size to considerably push up fps rates. ==> use the right mouse context menue "Open (the 3D files) in a New Window", for the 3D links (.wrl- files) and you'll be able to use a resizable or full screen window Have a look at my illustrated VRML and MP3 Links for more MP3 infos and demos |
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methods II, III - A.: WAV versions most of the WAV files in the SPACE ODYSSEY project are in '22 kHz, 16 bit, mono' format to ensure their "in-vrml-scene quality". I think sound quality is essential to all VRML worlds and I 'll continue to take great care in finding and arranging appropiate soundtracks.
method III - B: MP3 ->WAV - zipped version I used MP3-Format here to vigorously reduce the sound file sizes and to save your download time. Method III b) (zipped) of SPACE ODYSSEY is recommended to users who don't have MS MediaPlayer installed but a version of WINAMP 1.7ff, which is one of the most commonly used MP3 players.
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please mail, if you have questions, suggestions, if worlds don't load properly..., |
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